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Map Your Hack
Plan a route, read the symbols, work out the timings and draw a map somebody could actually follow.
A geography and maths project. Children learn map symbols and the difference between footpaths and bridleways, measure distance using a scale, calculate realistic ride times, plan a safe route and draw a finished map with a proper key.
Geography
Maths
Design
- Out and about
- Maths and money
- Building and designing
